![]() Perhaps even more important is the thorough voiceover treatment, featuring the original Monkey Island cast. The first and most obvious is the hi-def, hand-drawn artwork that re-imagines the classic game’s visuals in a more contemporary style. MI2: SE invites gamers to “play it again for the first time” with a bandolier of now-obligatory Special Edition features. It also pioneered the art of ‘insult sword-fighting’, which would, if globally adopted, surely liven up the duller, more pointless patches of internationally-televised Olympic Games around the world. The Monkey Island franchise is still the inspirational watermark for games that present a player with a puzzle-based challenge, the objects, and opportunities to tackle that challenge-and more often than not, some completely bent, humorous, topsy-turvy answer to said puzzle that almost certainly flies in the face of the first most ‘obvious’ solution. Monkey Island 2 tells the goofily-swashbuckling tale of the can-do, personable, well-meaning, lovably-hapless, and oft-inept wannabe pirate Guybrush Threepwood, adrift in a comical, animated, fictional Caribbean in search of the mythical treasure Big Whoop (and constantly athwart the hawse of the bumblingly-evil undead pirate LeChuck). Original game creators Tim Schaefer and Ron Gilbert were both on hand at the Tonga Room to give us the gist of what MI2: SE has in store for us.įor those readers who haven’t had the pleasure-and for those who have, here’s a poke. The Monkey Island games have since become synonymous with quirky, humorous, richly-illustrated, and self-referential point-and-click adventuring, and have become something of a wellspring for ranks of game/geek-culture enthusiasts. The Secret of Monkey Island 2 Special Edition: LeChuck’s Revenge is a thorough presentational overhaul of the lauded second game in the Monkey Island series, originally released in 1991. and a free-standing ship’s wheel visible upon entrance-it didn’t take a million monkeys at their keyboards to suss out what was up: The (second) second coming of Guybrush Threepwood, Mighty Pirate™, to a DLC-friendly platform near you this summer. When LucasArts announced an off-site, Game Developers Conference reveal at San Francisco’s famed Tonga Room-all thematic tiki-torches, thatched roofs, artificial indoor rain-squalls. ![]() And if it happens to be part of a genre still so criminally underrepresented as the pirate-centric game, so much the better. ![]() But every now and then, there’s a title that has earned its place in the hearts and minds of gamers-one especially worthy of a complete dry-dock refit. Remakes, plat-ports, and ‘special editions’ of previously-released video games are as often cause for eye-rolling as they are for hand-clapping. ![]()
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